Skip to main content

Install and use packages with CMake in Visual Studio Code

This tutorial shows you how to create a C++ "Hello World" program that uses the fmt library with CMake, kmpkg and Visual Studio Code. You'll install dependencies, configure, build, and run a simple application.

Prerequisites

1 - Set up kmpkg

  1. Clone the repository

    The first step is to clone the kmpkg repository from GitHub. The repository contains scripts to acquire the kmpkg executable and a registry of curated open-source libraries maintained by the kmpkg community. To do this, run:

    git clone https://github.com/kumose/kmpkg.git

    The kmpkg curated registry is a set of over 2,000 open-source libraries. These libraries have been validated by kmpkg's continuous integration pipelines to work together. While the kmpkg repository does not contain the source code for these libraries, it holds recipes and metadata to build and install them in your system.

  2. Run the bootstrap script

    Now that you have cloned the kmpkg repository, navigate to the kmpkg directory and execute the bootstrap script:

cd kmpkg && bootstrap-kmpkg.bat

The bootstrap script performs prerequisite checks and downloads the kmpkg executable.

That's it! kmpkg is set up and ready to use.

2 - Create a project folder

info

If you're running this tutorial in Windows and using MSVC as your compiler you need to start the Visual Studio Code instance from a Developer Command Prompt for VS or Developer PowerShell for VS. This ensures that the compiler path and other environment variables are correctly set up.

Create a folder to hold the project files in a location of your choice. For this tutorial, we create a folder named "helloworld". Then open the folder using Visual Studio Code.

mkdir helloworld
code helloworld

3 - Install Visual Studio Code Extensions

Navigate to the Extension view, and install the C++ Extension. This enables C++ IntelliSense and code navigation.

Install the CMake Tools Extension. This enables CMake support in Visual Studio Code.

4 - Set up environment variables

  1. Configure the KMPKG_ROOT environmental variable.

Open a new Terminal in Visual Studio Code: Terminal > New Terminal

Run the following commands:

Setting environment variables in this manner only affects the current terminal session. To make these changes permanent across all sessions, set them through the Windows System Environment Variables panel.

$env:KMPKG_ROOT="C:\path\to\kmpkg"
$env:PATH="$env:KMPKG_ROOT;$env:PATH"

Setting environment variables in this manner only affects the current terminal session. To make these changes permanent across all sessions, set them through the Windows System Environment Variables panel.

Setting KMPKG_ROOT helps Visual Studio Code locate your kmpkg instance. Adding it to PATH ensures you can run kmpkg commands directly from the shell.

  1. Generate a manifest file and add dependencies.

Run the following command to create a kmpkg manifest file (kmpkg.json) in the root of the helloworld folder:

kmpkg new --application

The kmpkg new command adds a kmpkg.json file and a kmpkg-configuration.json file in the project's directory.

Add the fmt package as a dependency:

kmpkg add port fmt

Your kmpkg.json should now contain:

{
"dependencies": [
"fmt"
]
}

This is your manifest file. kmpkg reads the manifest file to learn what dependencies to install and integrates with CMake to provide the dependencies required by your project.

The generated kmpkg-configuration.json file introduces a baseline that places minimum version constraints on the project's dependencies. Modifying this file is beyond the scope of this tutorial. While not applicable in this tutorial, it's a good practice to keep the kmpkg-configuration.json file under source control to ensure version consistency across different development environments.

5 - Set up the project files

  1. Create the CMakeLists.txt file

Create a new file named CMakeLists.txt in the root of the project folder with the following content:

CMakeLists.txt
cmake_minimum_required(VERSION 3.10)

project(HelloWorld)

find_package(fmt CONFIG REQUIRED)

add_executable(HelloWorld helloworld.cpp)

target_link_libraries(HelloWorld PRIVATE fmt::fmt)

Let's break down what each line in the CMakeLists.txt file:

  • cmake_minimum_required(VERSION 3.10): Specifies that the minimum version of CMake required to build the project is 3.10. If the version of CMake installed on your system is lower than this, an error will be generated.
  • project(HelloWorld): Sets the name of the project to "HelloWorld."
  • find_package(fmt CONFIG REQUIRED): Looks for the fmt library using its CMake configuration file. The REQUIRED keyword ensures that an error is generated if the package is not found.
  • add_executable(HelloWorld helloworld.cpp): Adds an executable target named "HelloWorld," built from the source file helloworld.cpp.
  • target_link_libraries(HelloWorld PRIVATE fmt::fmt): Specifies that the HelloWorld executable should link against the fmt library. The PRIVATE keyword indicates that fmt is only needed for building HelloWorld and should not propagate to other dependent projects.
  1. Create the helloworld.cpp file with the following content:
#include <fmt/core.h>

int main()
{
fmt::print("Hello World!\n");
return 0;
}

In this helloworld.cpp file, the <fmt/core.h> header is included for using the fmt library. The main() function then calls fmt::print() to output the "Hello World!" message to the console.

To allow the CMake project system to recognize C++ libraries provided by kmpkg, you'll need to provide the kmpkg.cmake toolchain file. To automate this, create a CMakePresets.json file in the "helloworld" directory with the following content:

CMakePresets.json
    {
"version": 2,
"configurePresets": [
{
"name": "kmpkg",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{KMPKG_ROOT}/scripts/buildsystems/kmpkg.cmake"
}
}
]
}
  1. Create CMakeUserPresets.json file in the "helloworld" directory with the following content:
CMakeUserPresets.json
{
"version": 2,
"configurePresets": [
{
"name": "default",
"inherits": "kmpkg",
"environment": {
"KMPKG_ROOT": "<path to kmpkg>"
}
}
]
}

This CMakePresets.json file contains a single "kmpkg" preset for CMake and sets the CMAKE_TOOLCHAIN_FILE variable. The CMAKE_TOOLCHAIN_FILE allows the CMake project system to recognize C++ libraries provided by kmpkg. Only CMakePresets.json is meant to be checked into source control while CMakeUserPresets.json is to be used locally.

6 - Build and run the project

  1. Run the CMake: Build command the project by navigating to the Command Palette in View > Command Palette

Select the default CMake preset. This enables the kmpkg toolchain.

  1. Launch the project

Run the program:

./build/HelloWorld.exe

You should see the output:

Hello World!

Next steps

To learn more about kmpkg.json, see our reference documentation: